- reworked code: cleaned up animation and sound execution logic
- removed jumping action for now (redoing code)
- Added more attacks: crouching-kick, lunge-punch, roundhouse kick, thrust kick
- Added slight sliding motion to lunge-punch and thrust kick!
- Added custom-made moves! low sweep kick and block
- Added parallax scrolling for the clouds!!! So pretty.
ANY PROBLEMS VIEWING THIS FLASH (.SWF) GAME, LET ME KNOW.
Block = I, Punch = O, Kick = P
Pending:
- Actions: jump up, jump forward, jumping kick
- Add some enemies (slimes from Zelda II)
- code in collision detection
- code in damage system
- code in collectible loot (coins for now)